Author page: Albert Blandford

Technology

The Dawn of Flash Web Animation

We love imaginative and beautiful animations here at Yalantis. We believe that well-designed animations will improve the appeal and usability of web and mobile apps significantly. Effective animations can create a direct link between users and the material on the screen when used correctly.

Keep reading if you want to make your web app more user-friendly: we’ll go over the different types of web animations and how to improve the web design of your own cross-browser web app.

Animations for mobile apps come in a variety of shapes and sizes.

Let’s start by looking at the different types of UI web app animations and what you can do with them.

Getting ready to load

Users are often forced to wait for website pages, PDF files, tables, charts, images, and other material to load. Use any of the countless styles of loading animations that rotate, hop, or disappear to brighten the …

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Technology

Digital Media That You Own

Any online asset that you own is considered owned media. This form of media is usually exclusive to your business. Your website, social media networks, blogs, videos, and other digital media outlets are examples.

When you optimise your owned media for SEO, your company will appear when potential customers search for topics related to what you sell. The more digital media you build on your own, the more visible your company becomes. This gives your brand authority, which improves your search engine results page ranking.

Owning digital media gives you the power to steer the debate around your business. You must commit to providing quality content on a regular basis to make the most of your owned media.

Paid Digital Advertising

Paid media boosts traffic to your owned media properties by promoting your web content. Paid search advertising, show ads, and Facebook ads are examples of this type of media.…

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Technology

What is the purpose of digital human models?

A summary

Digital technology in the fields of gaming, film, and virtual reality has progressed to the point that computer-generated avatars are difficult to differentiate from their human counterparts. In this regard, digital human models used in science and technology are frequently very basic, and they frequently fail to meet the aesthetic requirements of the consumer sector. So, why do we need digital human models in the first place? The creation of such models began with the ergonomic design of workplaces, which, in the context of prospective ergonomics, required a human-friendly design in the design phase—even before any physical realization—on the drawing board. To this day, there are two approaches: on the one hand, anthropometric tables offer interpretative guidelines and standards; on the other hand, anthropometric tables provide interpretative guidelines and standards. In the early 1970s, however, an individualization of the interpretation started with the use of template models, as …

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